//聚合的距离 [Range(0.0f, 5.0f)] public float RotationSpeed;//转速```![3.png](https://p6-juejin.byteimg.com/tos-cn-i-k3u1fbpfcp/c5cba259c9f947ed85e7639f15514034~tplv-k3u1fbpfcp-watermark.i... 要在FlockSpeed脚本里面添加速度、方向。```c# private void Update() { speed = Random.Range(sp.min, sp.max);//速度范围 this.transform.Translate(0, 0, speed * Time.deltaTime);/...