I/O Completion Ports(I/OCP)是Windows操作系统提供的一种高效的异步IO事件处理机制,它可以通过监控文件句柄、套接字等I/O操作,实现系统的可扩展性和高并发性。Threadpools则是一种线程池工具,是一组预先创建的线程,用于执行多个任务,从而提高系统的性能。
在C++中,可以通过I/OCP和Threadpools的结合来实现高效的IO事件处理。以下是示例代码:
#include <Windows.h>
#include <iostream>
#pragma comment(lib, "Ws2_32.lib")
#define DATA_BUFSIZE 8192
struct IO_DATA {
OVERLAPPED ov;
WSABUF wsaBuf;
CHAR buff[DATA_BUFSIZE];
int nBufLen;
};
class IOCP {
private:
HANDLE compPort;
DWORD dwThreadId;
CRITICAL_SECTION cs;
public:
IOCP() {
compPort = NULL;
dwThreadId = 0;
InitializeCriticalSection(&cs);
}
~IOCP() {
DeleteCriticalSection(&cs);
if(compPort) CloseHandle(compPort);
}
bool bind(HANDLE handle) {
if(compPort == NULL) {
compPort = CreateIoCompletionPort(handle, NULL, 0, 0);
} else {
CreateIoCompletionPort(handle, NULL, 0, 0);
}
if(compPort == NULL) return false;
InitializeCriticalSection(&cs);
return true;
}
bool addClient(HANDLE handle) {
if(compPort) {
EnterCriticalSection(&cs);
CreateIoCompletionPort(handle, compPort, 0, 0);
LeaveCriticalSection(&cs);
return true;
} else {
return false;
}
}
bool getCompletion(DWORD* pdwTransferred, ULONG_PTR* pCompKey, LPOVERLAPPED* ppOverlapped, DWORD dwMilliseconds = INFINITE) {
if(compPort == NULL) return false;
DWORD dwBytesTransfered = 0;
return GetQueuedCompletionStatus(comp