我们可以使用以下示例代码来解决光标/指针锁定API的问题。该代码使用了requestPointerLock和exitPointerLock方法来锁定和释放光标/指针。请注意,我们需要在用户与游戏/程序之前获取光标/指针的焦点。
let canvas = document.getElementById('my-canvas');
canvas.onclick = function() {
canvas.requestPointerLock();
}
document.addEventListener('pointerlockchange', lockChangeAlert, false);
function lockChangeAlert() {
if (document.pointerLockElement === canvas) {
console.log('The pointer lock status is now locked');
} else {
console.log('The pointer lock status is now unlocked');
}
}
document.addEventListener('keydown', releasePointerLock, false);
function releasePointerLock() {
document.exitPointerLock();
}