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【C】音高检测
最近更新时间:2023.03.16 11:40:13首次发布时间:2023.03.16 11:40:13
完整例子
#include "sami_core.h"

SAMICoreFeatureArray* findWantedFeature(SAMICoreFeatureSet* f_set, SAMICorePropertyId feature_id) {
    for(int i = 0; i < f_set->numFeatureTypes; ++i) {
        if(f_set->set[i].featureID == feature_id) { return &(f_set->set[i]); }
    }
    return nullptr;
}

// step 1, create handle
SAMICoreHandle handle;
SAMICoreExtractorCreateParam param;
param.sampleRate = sample_rate;
param.numChannel = num_channels;

int ret = SAMICoreCreateHandleByIdentify(&handle, SAMICoreIdentify_Extractor_F0Detection,&param);
assert(ret == SAMI_OK);

// step 2, create input  audio block
SAMICoreAudioBuffer in_audio_buffer;
in_audio_buffer.numberChannels = num_channels;
in_audio_buffer.numberSamples = 0;
in_audio_buffer.isInterleave = 0;
in_audio_buffer.data = new float*[num_channels];

SAMICoreBlock in_block;
in_block.dataType = SAMICoreDataType_AudioBuffer;
in_block.numberAudioData = 1;
in_block.audioData = &in_audio_buffer;

// step 3, process bloock by block
for(;hasAudioSamples();)
{
    updateInputBuffer(in_audio_buffer);
    ret = SAMICoreProcess(handle, &in_block, NULL);
    assert(ret == SAMI_OK);

// step 3.1, get beat tracking results
    SAMICoreProperty frame_features;
    SAMICoreGetPropertyById(handle, SAMICorePropertyID_FrameFeatures, &frame_features);
    SAMICoreFeatureSet* feature_set =
                                (SAMICoreFeatureSet*)(frame_features.data);
    if(feature_set != NULL)
    {
        SAMICoreFeatureArray* feature_result =
            findWantedFeature(feature_set, SAMICoreIdentify_Extractor_F0);

        if(feature_result != NULL) {
            float timestamp = feature_result->array[0].time;
            float value = feature_result->array[0].values[0];
            cout << "time:" << timestamp << ", value:" << value << endl;
        }
        SAMICoreDestroyProperty(&frame_features);
    }
}

// step 4, remember release resource
ret = SAMICoreDestroyHandle(handle);
assert(ret == SAMI_OK);

delete[] in_audio_buffer.data;
使用步骤

一、创建算法句柄

传入采样率和声道数,通过 SAMICoreCreateHandleByIdentify 创建 handle。

SAMICoreHandle handle;
SAMICoreExtractorCreateParam param;
param.sampleRate = sample_rate;
param.numChannel = num_channels;

int ret = SAMICoreCreateHandleByIdentify(&handle, SAMICoreIdentify_Extractor_F0Detection, &param);

二、创建 SAMICoreBlock 用于存放输入和输出

SAMICoreAudioBuffer,用于存放音频数据;SAMICoreBlock,用于存放需要处理的数据。需要注意的是,F0 检测只处理单声道的数据

SAMICoreAudioBuffer in_buffer;
in_buffer.isInterleave = 0;
in_buffer.numberSamples = 0;
in_buffer.numberChannels = 1;
in_buffer.data = new float*[1];

SAMICoreBlock in_block;
in_block.dataType = SAMICoreDataType_AudioBuffer;
in_block.numberAudioData = 1;
in_block.audioData = &in_buffer;

三、处理音频,并获取结果

更新音频数据的指针,指向正确的内存即可,这样可以避免内存数据的拷贝。

for(;hasAudioSamples();)
{
    in_buffer.data[0] = new_samples_pointer;
    in_buffer.numberSamples = new_samples_length;

    ret = SAMICoreProcess(handle, &in_block, NULL);
    assert(ret == SAMI_OK);

    ....
}

输入是一块一块的音频数据,比如一个 512 大小的音频数据。在调用SAMICoreProcess 后,可以获取当前帧的结果,如果数据不够处理,feature_set 会等于 nullptr :

for(;hasAudioSamples();)
{
    // .. process

    // step 4.1, get beat tracking results
    SAMICoreProperty frame_features;
    SAMICoreGetPropertyById(handle, SAMICorePropertyID_FrameFeatures, &frame_features);
    SAMICoreFeatureSet* feature_set =
                                (SAMICoreFeatureSet*)(frame_features.data);
    if(feature_set != NULL)
    {
        SAMICoreFeatureArray* feature_result =
            findWantedFeature(feature_set, SAMICoreIdentify_Extractor_F0);

        if(feature_result != NULL) {
            float timestamp = feature_result->array[0].time;
            float value = feature_result->array[0].values[0];
            cout << "time:" << timestamp << ", value:" << value << endl;
        }
        SAMICoreDestroyProperty(&frame_features);
    }
}

其中:

  • 7 行, SAMICoreGetPropertyById 通过SAMICorePropertyID_FrameFeatures获取算法所有输出(注:算法可能输出多种类型的特征)

  • 12 ~ 13 行,指定SAMICoreIdentify_Extractor_F0,通过 findWantedFeature 辅助函数,获取结果。

  • 15~20 行,获取事件的时间戳信息,和具体结果

  • 21 行,记得调用 SAMICoreDestroyProperty 来释放资源

四、释放资源

释放 handle

ret = SAMICoreDestroyHandle(handle);

此外,还要注意音频数据数据的内存释放(如果有)。例如:

delete[] in_audio_buffer.data;