基于Direct2D与SharpDX的桌面UI开发兼容问题咨询
Hey folks, let me walk you through the UI project I'm building and the hoops I'm jumping through right now:
Direct2D UI Development with C# (SharpDX)
- Core Objective: I'm crafting a UI that hits three key marks: easy to work with, visually polished, and lightning-fast—all using pure Direct2D via SharpDX.
- Prototype Caveat: To show off the concept, I built a prototype using some unofficial, non-standard APIs (full context is in the related question). But let me be crystal clear: this prototype will never see production use. The biggest red flag here is severe backward compatibility risks.
- Why Skip WPF?: I get that WPF is the standard recommendation for .NET UI work, but I'm locked into using native Direct2D interfaces directly. My end goal is to package all the UI logic into a standalone DLL, which is why I can't go the WPF route.
内容的提问来源于stack exchange,提问作者user2541873
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