横屏模式下YUV转Bitmap异常问题排查求助
核心问题定位
从你的场景和错误日志来看,横屏(含反向横屏)时出现的java.lang.IllegalStateException: buffer is inaccessible异常,本质是YUV数据转换时的内存访问越界,而且这个问题和Camera2图像输出与Activity方向不匹配直接相关。
竖屏时相机输出的图像尺寸和Activity显示方向一致,转换逻辑能正常工作;但横屏时,相机传感器的原生输出方向和Activity方向存在90度旋转,导致你计算的图像宽高、buffer尺寸和实际数据不匹配,最终触发了不可访问的buffer异常。
至于你遇到的“重启/加日志后临时正常”的现象,这只是内存分配的偶然侥幸——重启后系统内存充足,日志输出改变了线程执行时机,刚好让buffer分配尺寸覆盖了越界访问,但这不是真正的修复,一旦内存状态变化问题就会复发。
具体修复步骤
1. 正确处理图像方向与宽高匹配
横屏时,相机输出的图像方向和Activity显示方向存在旋转差,不能直接用image.getWidth()/image.getHeight()来创建Bitmap,需要根据设备旋转角度和相机传感器方向计算正确的宽高:
// 在onImageAvailable中获取正确的宽高 int rotation = activity.getWindowManager().getDefaultDisplay().getRotation(); int degrees = 0; switch (rotation) { case Surface.ROTATION_0: degrees = 0; break; case Surface.ROTATION_90: degrees = 90; break; case Surface.ROTATION_180: degrees = 180; break; case Surface.ROTATION_270: degrees = 270; break; } // 拿到相机传感器的原生方向(大部分竖屏手机为90度) CameraCharacteristics characteristics = cameraManager.getCameraCharacteristics(cameraId); int sensorOrientation = characteristics.get(CameraCharacteristics.SENSOR_ORIENTATION); int totalRotation = (sensorOrientation - degrees + 360) % 360; // 根据旋转角度调整宽高 int bitmapWidth = image.getWidth(); int bitmapHeight = image.getHeight(); if (totalRotation == 90 || totalRotation == 270) { bitmapWidth = image.getHeight(); bitmapHeight = image.getWidth(); }
2. 修复YUV转ByteBuffer的内存访问问题
原代码直接操作DirectByteBuffer.array()是不安全的,部分设备或内存策略下会导致不可访问异常。改成用byte数组存储YUV数据,避免直接操作DirectBuffer的内部数组:
修改imageToByteBuffer方法:
private byte[] imageToByteBuffer(final Image image) { final Rect crop = image.getCropRect(); final int width = crop.width(); final int height = crop.height(); final Image.Plane[] planes = image.getPlanes(); final byte[] rowData = new byte[planes[0].getRowStride()]; final int bufferSize = width * height * 3 / 2; // YUV_420_888的固定总尺寸 final byte[] output = new byte[bufferSize]; int channelOffset = 0; int outputStride = 0; for (int planeIndex = 0; planeIndex < 3; planeIndex++) { if (planeIndex == 0) { channelOffset = 0; outputStride = 1; } else if (planeIndex == 1) { channelOffset = width * height + 1; outputStride = 2; } else if (planeIndex == 2) { channelOffset = width * height; outputStride = 2; } final ByteBuffer buffer = planes[planeIndex].getBuffer(); final int rowStride = planes[planeIndex].getRowStride(); final int pixelStride = planes[planeIndex].getPixelStride(); final int shift = (planeIndex == 0)? 0 : 1; final int widthShifted = width >> shift; final int heightShifted = height >> shift; buffer.position(rowStride * (crop.top >> shift) + pixelStride * (crop.left >> shift)); for (int row = 0; row < heightShifted; row++) { final int length; if (pixelStride == 1 && outputStride == 1) { length = widthShifted; buffer.get(output, channelOffset, length); channelOffset += length; } else { length = (widthShifted - 1) * pixelStride + 1; buffer.get(rowData, 0, length); for (int col = 0; col < widthShifted; col++) { output[channelOffset] = rowData[col * pixelStride]; channelOffset += outputStride; } } if (row < heightShifted - 1) { buffer.position(buffer.position() + rowStride - length); } } } return output; }
同步修改mediaImageToBitmap方法,传入正确的宽高并及时释放资源:
public Bitmap mediaImageToBitmap(Image image, Context context, int bitmapWidth, int bitmapHeight) { final byte[] yuvBytes = imageToByteBuffer(image); rs = RenderScript.create(context); Bitmap bitmap = Bitmap.createBitmap(bitmapWidth, bitmapHeight, Bitmap.Config.ARGB_8888); allocationRgb = Allocation.createFromBitmap(rs, bitmap); allocationYuv = Allocation.createSized(rs, Element.U8(rs), yuvBytes.length); allocationYuv.copyFrom(yuvBytes); ScriptIntrinsicYuvToRGB scriptYuvToRgb = ScriptIntrinsicYuvToRGB.create(rs, Element.U8_4(rs)); scriptYuvToRgb.setInput(allocationYuv); scriptYuvToRgb.forEach(allocationRgb); allocationRgb.copyTo(bitmap); // 必须释放RenderScript资源,避免内存泄漏 release(); return bitmap; }
3. 强制释放Camera Image资源
原代码中没有及时关闭Image对象,会导致Camera的buffer池耗尽,引发各种隐性异常。一定要在处理完图像后调用image.close():
private final ImageReader.OnImageAvailableListener mOnImageAvailableListener = new ImageReader.OnImageAvailableListener() { @Override public void onImageAvailable(ImageReader reader) { final Image image = reader.acquireLatestImage(); if (image == null) return; try { BitmapFunctions bitmapFunctions = new BitmapFunctions(); // 这里插入前面计算宽高的代码... Bitmap bitmap = bitmapFunctions.mediaImageToBitmap(image, activity, bitmapWidth, bitmapHeight); // 处理bitmap(保存/识别等逻辑) } finally { // 必须关闭Image,释放Camera buffer image.close(); } } };
内容的提问来源于stack exchange,提问作者Chung Yau

