You need to enable JavaScript to run this app.
优惠活动
大模型
产品
解决方案
定价
更多

MACOS Mojave下SDL 1.2/2.0渲染OpenGL黑屏问题及解决建议

Fix for SDL OpenGL Black Screen on macOS Mojave

I recently ran into a super frustrating issue: after upgrading to macOS Mojave, my OpenGL projects using SDL 1.2 and 2.0 started showing a completely black SDL window. Everything worked perfectly fine before the system update, so I knew the problem was tied directly to the Mojave upgrade.

I spent ages scouring through forums and documentation looking for a fix with no luck—until I tried updating my system and Xcode to specific versions, which resolved the problem right away. Here's what worked for me:

  • Update your macOS Mojave to 10.14.3
  • Update Xcode to 10.1

After installing both updates and rebuilding my OpenGL/SDL projects, the black screen was gone, and the windows rendered correctly again. I’d definitely recommend giving this solution a shot if you’re stuck with the same issue.

内容的提问来源于stack exchange,提问作者Raydelto Hernandez

相关产品推荐
方舟 Agent Plan

超全模态模型 × Harness 升级,最新支持 Deepseek-V4.1-Flash、GLM-5.3 系列、Doubao-Seedream-5.0-pro、Kimi-K3 (部分), 限时 9.9 元起

最近更新时间:2026.05.12 04:06:50