Unity安卓应用重启代码在Android 10中失效,求解决方案
How to Restart a Unity Android App on Android 10+
The issue with your original code boils down to Android 10 (API 29) and later's strict restrictions on background activity starts. When you use AlarmManager to trigger a PendingIntent after killing your app's process, the system blocks the launch—your app is no longer in the foreground, so it doesn’t meet the exception criteria for background activity starts.
Here’s a reliable workaround that avoids this restriction by launching the new activity instance while your app is still in a foreground state:
using UnityEngine; using System; public class AndroidAppRestarter : MonoBehaviour { public void TriggerAppRestart() { try { // Access the current Unity activity using (AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer")) using (AndroidJavaObject currentActivity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity")) { // Fetch package manager and app launch intent AndroidJavaObject packageManager = currentActivity.Call<AndroidJavaObject>("getPackageManager"); string appPackage = Application.identifier; AndroidJavaObject launchIntent = packageManager.Call<AndroidJavaObject>("getLaunchIntentForPackage", appPackage); // Set critical flags for a clean restart // FLAG_ACTIVITY_CLEAR_TOP: Wipes existing activity stack to start fresh // FLAG_ACTIVITY_NEW_TASK: Ensures the activity launches in a valid context // FLAG_ACTIVITY_NO_ANIMATION: Optional, removes transition flicker int intentFlags = 0x04000000 | 0x10000000 | 0x00010000; // Corresponding flag values launchIntent.Call<AndroidJavaObject>("setFlags", intentFlags); // Launch the new activity BEFORE killing the current process currentActivity.Call("startActivity", launchIntent); // Terminate the current process to complete the restart using (AndroidJavaClass processClass = new AndroidJavaClass("android.os.Process")) { int currentPid = processClass.CallStatic<int>("myPid"); processClass.CallStatic("killProcess", currentPid); } } } catch (Exception e) { Debug.LogError($"Restart failed: {e.Message}"); } } }
Key Fixes & Explanations:
- Avoid Background Launch: By starting the new activity while the current activity is still active (foreground state), we bypass Android’s background launch block.
- Intent Flags:
FLAG_ACTIVITY_CLEAR_TOPensures your app starts fresh by clearing any existing activity stack.FLAG_ACTIVITY_NEW_TASKguarantees the activity launches in a valid context when restarting.
- No AlarmManager Dependency: We don’t need delayed triggers—launching immediately before killing the process works reliably without system interference.
Quick Notes:
- Ensure your main activity in
AndroidManifest.xmluses a standard launch mode (defaultsingleToporstandardworks perfectly here). - Test on a physical Android 10+ device—emulators can have inconsistent process management behavior.
- If you need a short delay (e.g., to save app state), use
Invoke(nameof(TriggerAppRestart), 1f)instead ofAlarmManager.
内容的提问来源于stack exchange,提问作者user2900584
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