Mac环境VS Code中用Python play库开发Flappy Bird遇导入问题求助
解决VS Code自动替换
import play及Flappy Bird代码问题 一、搞定VS Code自动把play换成Playsound的问题
- 手动输入完整导入语句:输入
import play后,不要选VS Code弹出的Playsound补全选项,直接按回车确认导入。 - 调整VS Code补全设置:如果频繁出现这个问题,按
Cmd+,打开设置,搜索“Editor: Suggestions”,暂时降低补全优先级,或者添加import play的自定义代码片段,避免误选。 - 确认正确安装
play库:在Mac终端执行pip3 install play(Mac默认用Python3,优先用pip3),确保安装的是游戏开发用的play库,而非音频播放的playsound。
二、代码里的拼写错误修正
你的代码有两处拼写错误,会导致运行报错:
scor.words = str(puan):puan是未定义变量,应改为pointobstacle_1.height = 940-randomnnumber:randomnnumber拼写错误,应为randomnumber
修正后的完整代码:
import play import random bird = play.new_image(image ="bird.png",x=-100,size=9) obstacle_1 = play.new_box(x = 440,y = 300 ,height = 350,width =80,color = "blue",border_width= 5,border_color="black") obstacle_2 = play.new_box(x = 440,y = -300,height = 550,width =80,color = "blue",border_width= 5,border_color="black") bird.start_physics(stable = True , can_move= True , obeys_gravity= True,bounciness = 0.5) point = 0 scor = play.new_text(words = str(point),x = 350,y = 250) @play.repeat_forever def jump(): global point scor.words = str(point) # 修正:puan改为point if play.key_is_pressed("w","W"): bird.physics.y_speed = 30 if obstacle_1.x > -450: obstacle_1.x -= 5 obstacle_2.x -= 5 else : obstacle_1.x = 440 obstacle_2.x = 440 randomnumber = random.randint(0,940) obstacle_1.height = 940 - randomnumber # 修正:拼写错误 obstacle_2.height = randomnumber if obstacle_1.x == -100: point += 1 if bird.is_touching(obstacle_1) or bird.is_touching(obstacle_2): point = 0 obstacle_1.x = 440 obstacle_2.x = 440 play.start_program()
内容的提问来源于stack exchange,提问作者cleopatra
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