M1 Mac下TextMate编译GSL库遇架构兼容问题,求通用解决方案
M1 Mac下TextMate中使用GSL库的编译兼容问题
环境与问题概述
使用M1 Mac(系统版本Ventura 13.0.1),希望在TextMate中结合GNU Scientific Library(GSL)开发,GSL安装路径为/usr/local/include/gsl。测试代码通过macOS终端、VS Code内置终端编译运行均正常,但使用TextMate的MakeFile Bundle编译时出现架构不兼容错误。
测试代码
#include <stdio.h> #include <gsl/gsl_sf_bessel.h> int main (void) { double x = 5.0; double y = gsl_sf_bessel_J0 (x); printf ("J0(%g) = %.18e\n", x, y); return 0; }
原MakeFile配置
CC = gcc EXEC = PROG SRC = $(wildcard *.c) OBJ = $(SRC:.c=.o) CFLAGS = -g -Wall LIBS = -lm -lgsl -lgslcblas -I/usr/local/include/gsl RM = rm -rf all : $(EXEC) %.o : %.c $(CC) -o $@ -c $< $(EXEC) : $(OBJ) $(CC) $(CFLAGS) -o $@ $^ $(LIBS) && time ./$(EXEC) && make clean .PHONY : clean clean : rm -rf $(EXEC) && rm -rf *.o
TextMate编译错误信息
ld: warning: ignoring file /usr/local/lib/libgslcblas.dylib, building for macOS-x86_64 but attempting to link with file built for macOS-arm64 ... Undefined symbols for architecture x86_64: ... ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation) make: *** [PROG] Error 1
尝试修复后的反向问题
曾尝试重新编译GSL库,指定架构为x86_64:
./configure CC="gcc -arch x86_64" make # 后续安装步骤
修改后TextMate可正常编译,但终端编译时出现反向架构不兼容错误:
ignoring file /usr/local/lib/libgsl.dylib, building for macOS-arm64 but attempting to link with file built for macOS-x86_64 ... Undefined symbols for architecture arm64: ... ld: symbol(s) not found for architecture arm64
需求
寻求可同时兼容TextMate(x86_64架构)和终端(arm64架构)的解决方案,可修改MakeFile或TextMate应用设置。
内容的提问来源于stack exchange,提问作者Corpitou
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