《Python Crash Course 2》Alien Invasion添加Bullet类后报错求助
求助:Alien Invasion添加Bullet类后报错
我正在学习《Python Crash Course 2》,为Alien Invasion游戏添加Bullet类后出现报错。手动输入所有代码并与教程对比确认一致,但错误依旧存在。
报错信息:
AttributeError: 'AlienInvasion' object has no attribute 'screen_rect'
以下是我的alien_invasion.py代码:
import sys import pygame from settings import Settings from ship import Ship from bullet import Bullet class AlienInvasion: """Overall class to manage assets and behavior.""" def __init__(self): """Initialize the game, and create game resources.""" pygame.init() self.settings = Settings() self.screen = pygame.display.set_mode((0, 0), pygame.FULLSCREEN) self.settings.screen_width = self.screen.get_rect().width self.settings.screen_height = self.screen.get_rect().height """self.screen = pygame.display.set_mode( (self.settings.screen_width, self.settings.screen_height))""" pygame.display.set_caption("Alien Invasion") self.ship = Ship(self) self.bullets = pygame.sprite.Group() def run_game(self): """start the main loop for the game.""" while True: self._check_events() self.ship.update() self.bullets.update() self._update_screen() def _check_events(self): """Respond to key presses and mouse events.""" for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() elif event.type == pygame.KEYDOWN: self._check_keydown_events(event) elif event.type == pygame.KEYUP: self._check_keyup_events(event) def _check_keydown_events(self, event): """Respond to key presses.""" if event.key == pygame.K_RIGHT: self.ship.moving_right = True elif event.key == pygame.K_LEFT: self.ship.moving_left = True elif event.key == pygame.K_q: sys.exit() elif event.key == pygame.K_SPACE: self._fire_bullet() def _check_keyup_events(self, event): """Respond to key releases.""" if event.key == pygame.K_RIGHT: self.ship.moving_right = False elif event.key == pygame.K_LEFT: self.ship.moving_left = False def _fire_bullet(self): """Create a new bullet and add it to the bullets group.""" new_bullet = Bullet(self) self.bullets.add(new_bullet) def _update_screen(self): """Update images on the screen, and flip""" self.screen.fill(self.settings.bg_color) self.ship.blitme() for bullet in self.bullets.sprites(): bullet.draw_bullet() pygame.display.flip() if __name__ == '__main__': # Make a game instance, and run the game. ai = AlienInvasion() ai.run_game()
恳请各位帮忙排查错误原因,谢谢!
内容的提问来源于stack exchange,提问作者Purushottama V
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