Python文本类躲避游戏:实现多物体同时下落及代码优化需求
文本类躲避游戏功能扩展与代码优化请求
我是Python新手,正在通过Grok学习编程,制作了一款文本类躲避游戏。当前游戏仅能实现单个标记为c的物体下落,希望对游戏进行以下修改并优化现有代码:
- 支持多个物体同时下落:每次玩家按
a或d左右移动时,所有物体下移一行 - 物体触底后消失,并在顶部随机列生成新物体
- 若玩家被物体击中则游戏重启
- 物体触底时得分加1
当前代码
import random # Sets up Board grid = [] x = 1 cx = random.randrange(3) cy = 0 for i in range(4): row = [] for j in range(3): row.append('.') grid.append(row) for k in range(3): grid[3][k] = '=' grid[2][x] = 'x' grid[cy][cx] = 'c' # Draws Board for row in grid: print(''.join(row)) # Movement (Left or Right) d = input('a or d? ') while d: dx = x cdy = cy if d == 'a': x -= 1 if x < 0: x += 1 if d == 'd': x += 1 if x > 2: x -= 1 cy += 1 # Makes objects come closer # Checks if objects are touching floor and if so creates new object at random column if cy > 2: cy = 0 grid[cdy][cx] = '.' cx = random.randrange(3) # Ends game if player gets hit by object if cx == x and cy == 2: if x != dx: grid[2][dx] = '.' grid[cdy][cx] = '.' grid[2][x] = 'x' grid[cy][cx] = 'c' for row in grid: print(''.join(row)) print('You got hit by a car :(') break if x != dx: grid[2][dx] = '.' grid[cdy][cx] = '.' grid[2][x] = 'x' grid[cy][cx] = 'c' for row in grid: print(''.join(row)) d = input('a or d? ')
现有棋盘样式
.c. ... .x. ===
其中x代表玩家,c代表下落物体。
期望的棋盘样式
..c ... .c. ... c.. ... .c. .x. ===
内容的提问来源于stack exchange,提问作者Gwotchya
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