Dart新手求助:解决‘预期3个位置参数但实际传入0个’报错及Tile类实例化问题
Hey there! Let's figure out how to fix this error you're hitting. The message is straightforward: your Tile class's constructor requires 3 positional arguments, but you're trying to create a Tile instance without passing any of them—hence the "0 found" part.
First, let's start by checking your Tile class definition. It probably looks something like this, with a constructor that expects 3 required positional parameters:
class Tile { final String imageAssetPath; final bool selected; final String thirdRequiredParam; // This is the missing parameter you overlooked // Constructor that takes 3 positional arguments in order Tile(this.imageAssetPath, this.selected, this.thirdRequiredParam); }
When you use List.generate to create Tile instances, you need to pass all three arguments in the exact order the constructor defines. For example, if your parent component has a selected variable you want to reuse, and you have image paths ready, your code should look like this:
// Example values from your parent component or logic bool parentSelected = false; List<String> imageAssets = ['assets/tile1.png', 'assets/tile2.png', 'assets/tile3.png']; List<Tile> tileList = List.generate( imageAssets.length, (index) => Tile( imageAssets[index], // 1st argument: imageAssetPath parentSelected, // 2nd argument: selected (from parent) 'tile_$index', // 3rd argument: the missing required parameter ), );
Quick Troubleshooting Checks:
- Double-check your
Tileconstructor: Confirm exactly what three parameters it needs (their names and data types). - Match the order: Positional arguments must be passed in the same sequence they're defined in the constructor.
- Validate values: Make sure each argument you pass is valid (e.g., image path is a non-null string,
selectedis a boolean, etc.).
If you had intended some parameters to be optional, you'd wrap them in square brackets [] in the constructor—but the error message clearly states 3 positional arguments are required, so they're definitely mandatory.
Give this adjustment a try, and your Tile instances should be created without that frustrating error!
内容的提问来源于stack exchange,提问作者Elhadji NDIONGUE

