Flutter使用Patrol运行自动化测试时遭遇远程连接拒绝错误求助
Flutter使用Patrol运行自动化测试时遭遇远程连接拒绝错误求助
我在尝试用Patrol运行一个简单的自动化测试时遇到了连接拒绝的错误,具体报错内容如下:
Patrol (native): configure() failed: (GrpcError: configure() failed with code UNAVAILABLE (Error connecting: SocketException: The remote computer refused the network connection. (OS Error: The remote computer refused the network connection
下面是我的测试代码:
import 'package:flutter/material.dart'; import 'package:flutter_myapp/main.dart'; import 'package:flutter_test/flutter_test.dart'; import 'package:patrol/patrol.dart'; void main() async { patrolTest("Login user successfully", (PatrolTester $) async { await $.pumpWidgetAndSettle(const MyApp()); await $.native.enterText( Selector(textContains: 'Nombre'), text: "Juan Pablo"); await $.native.enterText( Selector(textContains: 'Apellido'), text: "Gonzalez"); await $.native.tap(Selector(textContains: 'Open second page')); expect($("Juan Pablo").waitUntilVisible(), findsOneWidget); }, nativeAutomation: true); }
需要说明的是,我已经配置好了安卓设备,并且严格按照Patrol的官方设置步骤完成了配置,但还是遇到了这个问题,有没有大佬能帮忙解决一下?
这是我的pubspec.yaml文件内容:
name: flutter_myapp description: A new Flutter project. # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: 'none' # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html # In Windows, build-name is used as the major, minor, and patch parts # of the product and file versions while build-number is used as the build suffix. version: 1.0.0+1 environment: sdk: '>=2.19.6 <3.0.0' # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: flutter: sdk: flutter # The following adds the Cupertino Icons font to your application. # Use with the CupertinoIcons class for iOS style icons. cupertino_icons: ^1.0.2 dev_dependencies: flutter_test: sdk: flutter # The "flutter_lints" package below contains a set of recommended lints to # encourage good coding practices. The lint set provided by the package is # activated in the `analysis_options.yaml` file located at the root of your # package. See that file for information about deactivating specific lint # rules and activating additional ones. flutter_lints: ^2.0.0 patrol: ^1.1.0 # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter packages. flutter: # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: # assets: # - images/a_dot_burr.jpeg # - images/a_dot_ham.jpeg # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: # fonts: # - family: Schyler # fonts: # - asset: fonts/Schyler-Regular.ttf # - asset: fonts/Schyler-Italic.ttf # style: italic # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts from package dependencies, # see https://flutter.dev/custom-fonts/#from-packages
备注:内容来源于stack exchange,提问作者Juan Pablo Rivera
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