iPhone内置广角相机ramp缩放参数与过渡曲线问题咨询
AVFoundation相机缩放问题解答
我正在使用iPhone的builtInWideAngleCamera后置主相机,尝试通过ramp(toVideoZoomFactor:withRate:)方法实现0.25秒内从1x到3x的平滑缩放,以及0.25秒内从3x回到1x的缩放,但调整withRate参数后效果不符合预期,缩放过慢。
相关代码如下:
func cameraZoomIn() { if let deviceCameraSelected = deviceCameraSelected { do { try deviceCameraSelected.lockForConfiguration() try deviceCameraSelected.ramp(toVideoZoomFactor: 3, withRate: 0.25) deviceCameraSelected.unlockForConfiguration() } catch { print("Error: \(error)") } } } func cameraZoomOut() { if let deviceCameraSelected = deviceCameraSelected { do { try deviceCameraSelected.lockForConfiguration() try deviceCameraSelected.ramp(toVideoZoomFactor: 1, withRate: 0.25) deviceCameraSelected.unlockForConfiguration() } catch { print("Error: \(error)") } } }
问题1:实现0.25秒缩放效果的正确withRate参数值
首先明确:withRate参数不是时长,它代表的是每秒内视觉缩放因子的变化量(比如从1x到2x,变化量为1)。
计算逻辑:
- 从1x到3x,视觉缩放的总变化量是
3 - 1 = 2 - 要求在0.25秒完成,所以rate值应为
总变化量 / 时长 = 2 / 0.25 = 8
同理,从3x回到1x的总变化量也是2,rate值同样设为8。
修正后的代码片段:
func cameraZoomIn() { if let deviceCameraSelected = deviceCameraSelected { do { try deviceCameraSelected.lockForConfiguration() try deviceCameraSelected.ramp(toVideoZoomFactor: 3, withRate: 8) deviceCameraSelected.unlockForConfiguration() } catch { print("Error: \(error)") } } } func cameraZoomOut() { if let deviceCameraSelected = deviceCameraSelected { do { try deviceCameraSelected.lockForConfiguration() try deviceCameraSelected.ramp(toVideoZoomFactor: 1, withRate: 8) deviceCameraSelected.unlockForConfiguration() } catch { print("Error: \(error)") } } }
注意:部分设备可能对rate有上限限制,如果实际效果仍有偏差,可以在7-9之间小幅调整rate值测试。
问题2:实现类似UIView.animate的curveEaseInOut过渡曲线
系统的ramp(toVideoZoomFactor:withRate:)仅支持线性过渡,要实现缓入缓出曲线,需要手动通过CADisplayLink逐帧控制缩放因子:
实现步骤:
- 锁定相机设备配置
- 记录起始缩放值、目标缩放值、动画总时长
- 用
CADisplayLink跟踪动画进度 - 通过缓入缓出公式计算当前进度对应的缩放因子
- 逐帧设置
device.videoZoomFactor - 动画结束后停止
CADisplayLink并解锁设备
示例代码:
private var displayLink: CADisplayLink? private var startZoomFactor: CGFloat = 1.0 private var targetZoomFactor: CGFloat = 1.0 private var startTime: CFTimeInterval = 0.0 private let animationDuration: CFTimeInterval = 0.25 func animateZoom(to targetFactor: CGFloat) { guard let device = deviceCameraSelected else { return } do { try device.lockForConfiguration() // 初始化动画参数 startZoomFactor = device.videoZoomFactor targetZoomFactor = targetFactor startTime = CACurrentMediaTime() // 创建DisplayLink,同步屏幕刷新率 displayLink = CADisplayLink(target: self, selector: #selector(updateZoom)) displayLink?.add(to: .main, forMode: .common) } catch { print("Error: \(error)") } } @objc private func updateZoom() { guard let device = deviceCameraSelected, let displayLink = displayLink else { return } let elapsedTime = CACurrentMediaTime() - startTime let progress = min(elapsedTime / animationDuration, 1.0) // 缓入缓出曲线计算,和UIView的curveEaseInOut效果一致 let easedProgress: CGFloat if progress < 0.5 { easedProgress = 2 * progress * progress } else { easedProgress = 1 - pow(-2 * progress + 2, 2) / 2 } // 计算当前缩放因子并设置 let currentZoom = startZoomFactor + (targetZoomFactor - startZoomFactor) * easedProgress device.videoZoomFactor = currentZoom // 动画结束,清理资源 if progress >= 1.0 { displayLink.invalidate() self.displayLink = nil device.unlockForConfiguration() } } // 调用方式 func cameraZoomIn() { animateZoom(to: 3) } func cameraZoomOut() { animateZoom(to: 1) }
说明:
- 这里使用的缓入缓出公式是标准二次贝塞尔曲线实现,和系统动画曲线效果对齐
CADisplayLink保证动画和屏幕刷新率同步,避免出现卡顿- 动画全程保持设备锁定,直到结束再解锁,防止配置冲突
内容的提问来源于stack exchange,提问作者user4806509
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