在React Three Fiber中基于@react-three/drei实现CameraControls视图偏移
如何用@react-three/drei封装的CameraControls实现视图偏移功能
camera-controls原生库提供了视图偏移的实现示例,核心代码如下:
let offsetUpdated = false; const viewOffset = new THREE.Vector2(); const cameraControls = new CameraControls( camera, renderer.domElement ); cameraControls._truckInternal = ( deltaX, deltaY ) => { viewOffset.x += deltaX; viewOffset.y += deltaY; camera.setViewOffset( width, height, viewOffset.x, viewOffset.y, width, height, ); camera.updateProjectionMatrix(); offsetUpdated = true; }
现需实现相同的视图偏移功能,但要使用@react-three/drei封装的CameraControls组件,该如何操作?
补充问题
此前获取的实现代码可正常运行,但在场景中使用MeshReflectorMaterial时,执行平移操作后出现了异常着色效果:
内容的提问来源于stack exchange,提问作者leon
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